Games, Hypertext, and Meaning
It might seem that games can address almost any topic.
doi
10.1145/3372923.3404477
isbn
978-1-4503-7098-1
name
Games, Hypertext, and Meaning
pages
1
acm_url
https://dl.acm.org/doi/10.1145/3372923.3404477
authors
Noah Wardrip-Fruin
doi_url
https://doi.org/10.1145/3372923.3404477
license
restricted
summary
It might seem that games can address almost any topic.
keywords
Video games; operational logics; playable models
published
2020-07-13
conference
HT '20, July 13–15, 2020, Virtual Event, USA
source_pdf
HT-2020_51-35_3372923/3372923.3404477.pdf
attribution
Converted from the ACM version of record under supplied ACM authorization.
import_kind
full_text
open_access
false
ccs_concepts
• Applied computing~Computers in other domains~Personal computers and PC applications~Computer games
displayAuthor
Noah Wardrip-Fruin